Arbiter

The Arbiter is a playable character and is from the Halo franchise.

Special Moves

 * Step-Kick: Arbiter performs a large straight kick which knocks the opponent away.
 * Enhanced Step-Kick: Arbiter follows up with two shots from his Covenant Carbine.
 * Type-51 Carbine: Arbiter draws his Covenant Carbine and unloads three shots while walking backwards.
 * Enhanced Type-51 Carbine: Arbiter fires three shots that tracks his opponent, bursting them into the air.
 * Plasma Grenade: Arbiter throws a sticky Plasma Grenade which detonates after three seconds, launching the opponent into the air. The Arbiter can charge the grenade to instantly detonate the grenade at close range, but will cause some damage to himself in the process.
 * Active Camo: Arbiter activates his Active Camo and has several followup moves.
 * Mercy's Demise: Arbiter charges forward and impales his opponent with his Energy Sword, before uppercutting them with the sword into the air for a juggle.
 * Prophet's Bane: Arbiter reappears behind his opponent, slashing them wildly five times.
 * Truth Seeker: Arbiter spins around with an overhead Energy Sword slash.
 * Cancel Camo: Arbiter simply deactivates his active camo and exits the stance.
 * Energy Shield: Arbiter activates his energy shield that grants him armor, but his ability to block, jump and duck are disabled for the duration.
 * Enhanced Energy Shield: Activating the shield close to the opponent will knock them into the air for a juggle and the duration will last longer.

Throws

 * Forward Throw:
 * Backward Throw:

Splatter Move

 * Judge and Executioner: